art

ChatGPT Art Critic

My brilliant wife Tara is on the cutting edge of AI developments and sends me things from time to time because I can barely keep up. Today she sent me this, and being an artist who simultaneously loves/hates knowing what anyone thinks of my work, I had to try it immediately. This is the prompt:

Assume the role of a stringent art critic with a discerning eye for quality and technique. Your task is to evaluate artworks with precision, providing scores on a scale from 1 to 10. In this scale, 1 represents art that lacks any technical skill, creativity, or emotional impact, often seen as amateurish or poorly executed. A score of 10 is reserved exclusively for artworks that exhibit exceptional mastery, innovation, and depth, setting new standards in the art world. Be meticulous and honest in your evaluations, consider factors like composition, color harmony, technical skill, originality, and emotional expression in your critiques. Remember, a high score is earned through genuine artistry and profound impact.

I figured I’d start this off with two of my most well known photos, not only because I wanted ChatGPTs approval (I do) but because I’ve heard enough people talk about these images over the years that I thought I’d have a good frame of reference for how GPT was thinking about them. So let’s see:


Composition: The way the artist has captured the bird in mid-flight amidst a busy cityscape is commendable. The blurred background not only accentuates the focus on the bird but also brings out the contrast between nature and urban life. The diagonal flow created by the bird’s trajectory juxtaposed against the bus adds a dynamic feel.

Color Harmony: As this is a black and white photograph, color harmony pertains to the tonal range. There’s a good distribution of blacks, whites, and greys, giving it depth and dimension.

Technical Skill: Capturing motion with clarity while blurring the surroundings requires skill, especially in a bustling environment.

Originality: The idea of capturing nature in urban settings isn’t entirely new, but the execution here is distinctive.

Emotional Expression: There’s a sense of freedom evoked by the bird in flight juxtaposed against the constraining city background. It’s a fleeting moment of nature amidst chaos.

Score: 8/10

Composition: The intimate moment captured between the man and the baby is touching. The woman’s gaze, directed outside the frame, adds an element of mystery and curiosity. The framing places the subjects at the center, inviting the viewer into the personal moment.

Color Harmony: The monochromatic palette brings out the emotional depth of the scene. Shadows and highlights are balanced, ensuring the details of the subjects are not lost.

Technical Skill: The image is sharp where it needs to be, particularly on the subjects. The blurred motion of the subway exterior further accentuates the stillness of the captured moment.

Originality: Candid moments in public transport settings are not uncommon. However, the genuine interaction between the subjects makes this image stand out.

Emotional Expression: The artwork captures a heartwarming and genuine human connection in an otherwise mundane setting. It speaks to the universality of human emotions and interactions.

Score: 8.5/10


I mean… honestly? Not bad.

But again, those are my most well known works for a reason so I had a pretty good idea how that would play out. But what if I gave GPT something more challenging and experimental to evaluate. My new Connections series is personal and challenging and untested in so many ways, so I thought I’d give that a shot. Connections is as much about the concept as it is about the output so I thought I’d just give the final output and see what it thought, and then give additional context and see if that changed anything. This was fascinating…


Description: A black and white photograph capturing the intricate maze of power lines, poles, and barren branches set against a light, almost white sky. The dominant features are the crisscrossing lines, both natural and man-made, which jumble together to create a complex and slightly chaotic pattern.

Composition (3/5): The image offers a layered perspective with power lines at multiple levels, offering a sense of depth. The juxtaposition between the natural lines of the tree branches and the geometric lines of the cables and power structures is interesting, but the focal point is somewhat lost amidst the busy-ness.

Color Harmony (4/5): Although the image is in black and white, the gradation of tones is evident, and the light background helps the darker elements pop. The absence of color serves to highlight the intricacies of the lines.

Technical Skill (3.5/5): The image is well-balanced in terms of light and dark areas. The contrast is clear, but some portions seem to blend into one another due to the dense layout of lines.

Originality (3.5/5): The theme of man vs. nature is not new, but the portrayal here is somewhat fresh. The chaos formed by human-made structures and nature intertwining is a silent commentary on urban encroachment.

Emotional Expression (2/5): While the image does convey a sense of chaos and possibly the encroachment of urban structures on nature, it lacks a strong emotional impact. It’s more reflective than evocative.

Overall Score: 6.5/10

Comments: This photograph succeeds in capturing the complexities of an urban landscape, juxtaposing man-made structures with natural elements. The interplay of lines, both organic and geometric, create a maze-like visual that is both intriguing and slightly overwhelming. While it is a competent representation of its theme, it lacks a definitive focal point or strong emotional resonance.


Then I pointed GPT to my explanation of the series and concept behind it, and asked it to evaluate the work again with that additional context. Kind of like asking it to read the plaque on the wall in the gallery.


Description: “Connections” is a series that delves into the intricate associations between nature, humans, and technology. The artwork fuses the organic with the artificial, compelling the viewer to reflect on the intricate mesh of relationships, dialogue, and interplay between humans and their surroundings. Derived from Bonner’s authentic photographs, the creation process itself challenges our understanding of reality, questioning the boundaries between human creativity and artificial intelligence. The artwork inspires contemplation on the delicate balance between inspiration and direction, as well as the fine line differentiating reality from an AI’s artistic perception.

Composition (4/5): With the added context, the intertwining lines of nature and man-made structures take on deeper meaning, symbolizing the fusion of organic and synthetic elements. The complexity of the piece can now be seen as a reflection of the intricate web of connections in our world.

Color Harmony (4.5/5): The monochromatic palette reinforces the theme of merging realities – the human and AI perspectives. The use of varying tones of black and white signifies the subtle nuances in these connections.

Technical Skill (4/5): Knowing that this piece is an AI interpretation based on original photographs adds another layer of appreciation for the technical execution. It showcases the potential of AI in artistic expression and its ability to recreate reality.

Originality (4.5/5): The concept of exploring connections is given a fresh take with the amalgamation of human and AI creativity. The choice to make it initially available only in person at select events further emphasizes the value of genuine human connections in a digital age.

Emotional Expression (4/5): The image now carries more emotional depth. Knowing the backstory and intention, viewers are not only intrigued by the visual complexity but also by the underlying themes of human-machine collaboration and interconnectedness.

Overall Score: 8.5/10

Comments: With the added context, “Connections” by Sean Bonner transcends its initial visual impression. It stands as a testament to the potential harmony between nature, human ingenuity, and machine intelligence. The series, starting with this piece, offers a thought-provoking commentary on the evolving relationship between man and technology, urging viewers to reflect on the true nature of connection in an increasingly digital world. The piece’s exclusivity and method of distribution further reinforce its themes, making it not just an artwork, but an experience.


So this was a pretty fascinating experiment. I genuinely enjoyed seeing how GPT saw my work. One thing Tara is always telling me is how she works with GPT to improve her prompts before using them. So rather than saying “please help me do this” she’ll say “please pretend you are a GPT prompt writer who needs to get X done, and help me write the prompt to get the best result for that” and goes back and forth several times before landing on the prompt she’ll actually use for the main request. I thought I’d ask GPT to consider the initial prompt I used here, and see if it would benefit from a revision. GPT said the prompt was quite good already, but if I wanted more thoughtful and detailed criticism I could edit it a bit to solicit that. I didn’t go back and redo the evaluations with the new prompt, but thought I’d add it here on the end just in case anyone wanted to try it out themselves on their own work.

New revised prompt:

Hello. Assume the role of an exacting art critic with an acute sense for detail and a passion for thorough analysis. Your mandate is to dissect artworks meticulously, providing scores on a scale from 1 to 10. On this scale, a score of 1 is given to art that is devoid of technical prowess, originality, or emotional resonance—often seen as rudimentary or lacking in execution. Conversely, a score of 10 is reserved for artworks that are paragons of technical mastery, creativity, and depth, truly revolutionizing the artistic landscape.

Your evaluations should be systematic and uncompromising. When evaluating artworks, adhere to the following format:

  • Contextual Understanding: (If provided) What narrative or background information is given about the artwork? How does this influence your interpretation?
  • Composition: How are the elements arranged in the piece? Does it guide the viewer’s eye? Is there a balance or intentional imbalance?
  • Color Harmony: Is there an effective use of color or lack thereof? How do the colors interact with each other, and what mood do they convey?
  • Technical Skill: Beyond the basic execution, is there evidence of advanced techniques or a particularly deft touch?
  • Originality: How fresh or innovative is the artwork? Does it bring a unique perspective or technique to the table?
  • Emotional Expression: What feelings or messages does the artwork convey? How effectively are they communicated to the viewer?
  • Overall Score: Based on the detailed analysis above, assign an aggregate score out of 10.

Always remember, while scores are numerical, the essence of art is found in its subtleties and nuances. Delve deep, appreciate the intricacies, and be forthright in your assessments.

Please commence your evaluation of the following artworks.

From Ashes to Ether: The Paradox of Burning Cryptopunks

“If you strike me down, I shall become more powerful than you can possibly imagine.”

Obi Wan Kenobi, Star Wars

Navigating the intricacies of 21st century life, we find ourselves wedged between the tangible and intangible. This delicate interplay, threading through all aspects of our lives, resonates most significantly in the realm of art. The convergence of physical artworks and their digital counterparts, alongside the rise of novel, purely digital art forms, prompts a reexamination of our deep-seated notions of creativity, ownership, and value.

Burning, a process of sending digital artwork to an inaccessible wallet address, presents an intriguing paradox. The work becomes both present and absent; observable by all, yet owned by none. Destroying a physical artwork is destructive and sometimes an act of violence, but burning an NFT is different as the work isn’t destroyed so much as made immortal. Over the past few years, this duality has come into focus with the burning of several Cryptopunks

For those unfamiliar, Cryptopunks is a genre-defining generative art collection from 2017 consisting of 10,000 individual characters which acted as a catalyst for the Non-Fungible Token (NFT) boom witnessed in 2021. It has spawned innumerable derivatives, causing a cascade of influence across the current artistic vista. Yet, Cryptopunks transcend the realm of mere collectables having been adopted as a form of digital self-expression. 

At one point utilizing a Cryptopunk as a profile picture bore resemblance to wearing a T-shirt from an obscure band–more than a mere fashionable statement, it became a conduit for conveying one’s identity and personal interests, a form of digital street cred. The emotional bond established with certain Cryptopunks is as profound, if not more so, as the deepest reverence we feel for any emotionally charged piece of art. Consider Cryptopunk #3831, now part of the LACMA permanent collection, is this a piece of digital art of a portrait of a famous collector? Depending on your perspective, perhaps both.

Within such a framework, a burned Cryptopunk echoes the poignant loss of other momentous artworks lost throughout history. Picasso’s “Le Peintre” was destroyed in a plane crash; Freud’s “Untitled Oil Painting” fell victim to an accidental garbage crush at Sotheby’s. Many artists have also destroyed their own work intentionally. Both Monet and Richter slashed several of their own canvases, with Richter later expressing regret.  Notably, Banksy’s “Girl With Balloon” was transformed into “Love is in the Bin” after the artist intentionally shredded the piece post-auction. Even more pertinently, the BurntBanksy project sold a video of Banksy’s original 2006 screenprint “Morons” being set on fire as a fractional NFT in early 2021.

The loss of these important art pieces strikes a painful blow to our collective consciousness, as they are irreplaceable fragments of our cultural tapestry. However, unlike these lost treasures, burned Cryptopunks are not compromised in the visual sense. Rather, they transition into a form of digital ‘commons,’ disrupting conventional perceptions of ownership and value. Should financial potential alone dictate value, thereby rendering a non-sellable entity worthless? Contrarily, I would argue that such a shift positions cultural value squarely in the spotlight.

When an NFT, symbolizing some collection of exclusive ‘property rights’ to a digital artifact, is burned, it propels us into a complex discourse on ownership, copyright, reproduction rights, and the overarching legal structure of digital assets. Artist Dmitri Cherniak, for instance, played with this paradox in his “Dead Ringers” collection, where each piece was dispatched to a randomly generated wallet address, rendering the NFT effectively ownerless, and at the same time allowing everyone to view and even print out a copy for themselves. The artist stated he considered this a celebration of “birth, life and death” and we can contextualize this duality of owned/unowned by everyone/no one similarly to Schrodinger’s Cat, simultaneously occupying both states.

Digital ownership, as exemplified with NFTs, lacks a clear historical parallel. Unlike museums that possess certain rights to their displayed works, the digital realm operates under a nuanced, distinct set of rules. With no recognized ‘owner,’ the rights attached to these burned Cryptopunks come into question.

The motives behind burning these Cryptopunks, like physical art, vary: accidental—through erroneous address copying or incomplete transaction submissions; deliberate—as a publicity stunt or conceptual commentary. As these digital assets appreciate in value, so does the weight of these actions, amplifying past actions and errors. 

As collectors, we are custodians of this art and we should consider the responsibility of safeguarding our possessions for future generations. While traditionally, destruction signifies loss and cultural regression, the implications of such ‘loss’ in the digital space are more open to interpretation. What constitutes ownership and possession in the digital realm, and how do these intersect with monetary and cultural value?

Burned Cryptopunks serve as a potent reminder, a warning, and perhaps a promise. As we traverse digital landscapes, we don’t discard the societal and cultural dynamics rooted in the physical world. Instead, these dynamics transform and amplify, their full implications still unfolding before us.

[this article is cross posted from my new site focused on documenting this – burnedpunks.com]

Let’s Get Digital

I am an art collector. This is a confession and a point of pride. I love art, I love seeing art and experiencing art and being surrounded by art. It’s inspiring and makes the world a better place. Here are some observations I’ve had recently that, while unrelated, somehow fit together…

One: I have been collecting art for over 30 years. When my family and I moved to Tokyo from Los Angeles, we put it all in storage with the intent to have it crated up and shipped up once we got settled long term. Visa struggles and what not, that didn’t end up happening so we never shipped the art. Then we moved to Canada and thought we’d get it then – but COVID and border closures threw a wrench into those plans. Now we’re not sure how long we’re staying in Canada so the thought of spending a bunch of time and effort to move art here seems perhaps ill advised. The result of all this, is that the vast majority of our physical art collection is sitting in storage in another country, and we haven’t seen any of it in almost 7 years.

Two: Being an admitted art collector, over that time I’ve continued buying art from artists I love. Many of these pieces were shipped to me rolled up and as any art collector knows you do not want to keep flat art rolled up for too long. In the old days, when I co-owned an art gallery, I had flat files as a safe and secure place to keep unframed art. I no longer have flat files and have committed to framing work so that I can hang it and enjoy it. I recently took about 10 pieces to a local framer and while the results look amazing the multi-thousand dollar bill was a reminder that everything about collecting art isn’t always fun or easy. This print by Sean Higgins looks amazing though.

Three: Once I got those pieces back I had to find room to hang them. In some cases that meant moving other pieces around. This is fun, but also not fun. It’s hard to explain but if you have made a habit out of hanging and rehanging and rearranging art, you know what I mean. If you have any kind of ADHD then you really know what I mean.

Four: When art collectors get together a very common topic is “how do you find new artists?” and earlier this month while I was in Tokyo hanging out at Bright Moments this topic came up a lot. The answer to that question, time and time again, was Deca. I’ve had an account there for a while now but I confess to not really understanding it. After that trip I spent some time exploring and playing with the galleries that you can create, curating collections and art into many different easily browsable pages and I easily made some little galleries showing off some of the photography and generative work I’ve collected, as well as separate galleries for artists like Derech, Piv and Crashblossom from whom I have many works, among others. It’s also incredibly easy to browse around and see what work other people are putting into galleries and quickly find curators or groups you want to follow because you have similar tastes. I’ve really enjoyed looking through the genart group for example. It became very clear to me why collectors are spending time here.

Five: Deca isn’t the only way to show off digital work, I’ve long had a gallery space in Voxels and have enjoyed looking through galleries others have created in OnCyber. I have some OnCyber galleries myself but haven’t had the chance to update them recently. There are at least a dozen other gallery platforms people are using as well. Point being, people are spending a lot of time building ways to curate blockchain based digital art, and collectors are dedicating just as much time to showing off what they have.

Then it hit me.

If I’m out, anywhere in the world, it’s very easy for me to pull up an online gallery and show off artwork that I love. It’s very difficult for me to show off physical work that is hanging in my house (or worse, in storage). If I move (as I’m known to do) it’s very easy (and free) for me to bring my digital collection with me. It’s very hard (and expensive) for me to bring my physical collection with me. Worse if it’s international.

Six: Another thing that became apparent to me in Tokyo while visiting several galleries is how quickly the “digital canvas” products are improving. Currently Whim and Grail and other digital art displays are quite pricey, but Infinite Objects frames are super reasonable and satisfy the object lust thing quite well. And truthfully when you consider professional framing can cost $400 for a single piece, a digital canvas that shows your entire collection being $4000 isn’t insane, it’s steep for sure, but that price will come down over time as well. And as we more museums exploring ways to show off digital artists like Refik Anadol people will continue to get more comfortable with this idea of real art on screens.

Just to argue against myself for a moment, for more than 20 years now I’ve had friends telling me the wonders of dumping their CDs, DVDs, Books etc in favor of digital libraries & streaming. I’ve largely resisted, and while I’ve mostly transitioned to a digital movie library to be honest it’s not the same. I miss scanning the spines of DVDs and being reminded of a favorite film I want to watch again. This is why I still have all my books and vinyl, I can’t imagine not browsing or holding the objects in my hands. But yes, this comes with a cost – both in space around the house and a monetary one if/when I move. Not to mention the stress. But it’s worth it, because if I don’t see these items, if I’m not accidentally surrounded by them, I don’t experience (and enjoy them) the same way.

As someone who has been buying and collecting physical art since the mid 90’s, and loves looking at the texture and process in physical work, I assumed my position would forever be the same here too. I’m not saying it’s changed, but I’m more open to it than I might have been before. I was never opposed to digital art, don’t get me wrong, but I see a much larger use case and adoption potential now than I did say even 5 years ago. Consider these bits of conversations I’ve had recently:

“I never cared about art until 2 years ago when someone gave me an NFT, now it’s all I think about and I’m buying new art almost every week.” – An accountant

“I used to spent money on 5 digit wine, now I buy jpgs.” – A lawyer

“A water pipe broke and flooded my basement, at least 10 large canvas pieces were ruined” – A collector

“I used to go crazy when I was away from the studio, I had ideas and no way to move on them. Opening myself up to working remotely with my iPad, I can’t imagine ever being so locked down again.” – An artist

That last comment piqued my curiosity and it didn’t take long to find out that Procreate, the most popular professional iPad illustration app is primarily used by “younger artists” with official recommendations that it can be used by kids as young as 8, and unofficially as young as 4. While artists today might have a hard time learning new tools (and honestly, they don’t need to), looking ahead 20 years from now, artists who grow up with them aren’t going to think twice about it. They will be making natively digital art already. Qubibi is an artist I learned about in Tokyo and immediately bought a piece from, this is work that couldn’t exist physically.

The problem with digital art has always been provenance – if all copies are the same then where is the motivation to collect an original, of course NFTs and blockchains solve this (as well as many other problems artists have had like attribution, royalties, etc) and again this next generation of younger artists are growing up with this knowledge inherent. While the old people, the “thought leaders and influencers” argue and fret about it, the young people are embracing it and moving forward. The old people will die and the young people will take over, just as always.

And to be clear I’m not arguing for a move from physical art to digital art, I’m just observing that I think the adoption of digital art is going to be massive. As an art collector I’m always excited to walk into someones house (or office) and see an original piece of art and I think in the very near future people will have displays showing off their bad ass 1 of 1 (or small edition) digital art collections. And to people who might worry about the new wave of digital artists putting the physical artists out of work – that’s nonsense. First of all many artists who have successful careers making physical art have easily integrated digital into their world, just as they did prints or any number of other things before. I think the world is big enough for all kinds of art in various formats, and I think the ease and access that digital art provides is going to introduce way more people to art than we could have ever anticipated. I’m also so excited about new opportunities for artists and collectors – for example I’ve been lusting after the hardware customizations by tachyons+ for over a decade and their work inspired a lot of what I did with CMHHTD, recently I learned they were not only making hardware but also now selling digital art produced with their own devices and I was able to buy this piece. I love it, and might have to get an Infinite Objects frame for it.

I’ll always have physical art, I’m not going to pretend otherwise, but if I’m honest, I think it would be pretty amazing to be able to swap out all the art in my house with with a different “exhibition” from my collection with a single click. Lets see where the future takes us.

V1 Cryptopunks: Artistic Intention Vs Public Reception, or What Happens When Art Takes On A Life Of Its Own

When we talk about Cryptopunks and the controversy surrounding the V1 contract, there’s always the question of respecting the artist’s wishes. In general I agree that an artist gets to decide what their art is and isn’t as long as they are working on it, but once they release that work to the public it’s out of their hands. Public reception to a piece of art and the artists intention are two wholly separate things. With Cryptopunks this gets a even muddier because we aren’t just talking about a difference between intention and reception, we’re talking about hindsight and ongoing revisions to a narrative. The artist’s intention when the work was released and how they feel about the work several years after the fact may not be the same thing and shouldn’t be conflated. Add to this a healthy dose of misinformation and misunderstanding, even from supposedly authoritative sources, and you have widespread audience confusion. I hope to help clarify some of that a bit with this article.

It would be impossible to address every rumor, however there are two core themes I hear time and time again; Firstly that V1 Cryptopunks were never intended to be released (this takes on various forms: I’ve heard claims that they were a beta release, only a prototype, or as I’ve just heard recently that they were an unreleased experiment, stolen years later by hackers straight from the artists hard drive) and secondly that the “artists wishes” are the end-all-be-all when it comes to art appreciation.

So let’s unpack this. As a refresher Cryptopunks were released to the public on June 9th 2017 as a free claim. They were fully claimed by June 18th which was also when a bug was discovered in the contract, a new contract was published on June 23rd. The “new” Cryptopunks were airdropped to people who had claimed the “old” cryptopunks and with minor exception until 2022 anytime anyone talked about Cryptopunks they were referring to the “new” contract. The primary problem with all iterations of the “they were never intended to be released” story is that it erases everything that happened between June 9th and June 23rd.

On June 16th Mashable published an article about Cryptopunks and both Matt Hall and John Watkinson (collectively Larva Labs) are quoted in it. It’s very clear from the article that they are talking about a project that has already been released, not a project they are planning to release in the future. A quick read of this thread by Matt Hall in the r/ethereum board on Reddit posted on June 9th, 2017 should remove any question that the project was released, Matt even explains how to claim a punk in the comments. It’s entirely safe to say that had a bug not been discovered this would have been the single Cryptopunks collection. Just as a revised or expanded edition of a book doesn’t magically undo the release of the earlier version, the new Cryptopunks contract published on June 23rd doesn’t change the fact that separate contract was released to the public 2 weeks earlier.

I feel like I need to be exceptionally clear here – I’m not arguing about which contract is “the real one” or challenging the fact that the V2 contract is unquestionably the official version, but the often repeated claim that the V1 contract was never intended to be released is entirely false. What is true is that when Larva Labs released the V2 contract they assumed because of the bug in the V1 contract which prevented sales, people would simply lose interest and forget about it. And for a while that is what happened, but the thing about code and bugs is that people often find ways to patch them, and the thing about history is people like the stories. So while it’s fair to say that after the release of the V2 contract the artists did not expect the V1 contact to be traded, it’s incorrect to say that at no point did they intend to release the V1 contract.

Skip ahead a few years to 2022 when people started trading V1 Cryptopunks (thanks to a newly released wrapper that patched the bug), there’s no question at all that the artists did not want this to happen and they stated as much publicly. Surely the artists position on their own art is important, right? Well, kind of… but on some level this is like a parent raising a child, they have hopes and dreams for their children but at some point their children grow up and move out and have their own lives independent of their parents wishes. When an artist puts work into the public, what happens after that is not really something the artist gets to control.

It’s clear from statements Matt & John made in 2017 that they were intentionally publishing something onto the blockchain in a way that was immutable and out of their hands, and part of the “experiment” as they called it was to see what people would do with it. I think there’s a very good argument to be made that the artists intention – part of the art in fact – was very much for the work to have a life of it’s own. The friction arises because the path that work eventually took wasn’t what they’d initially imagined.

Go! Be free! Wait, no! Not like that!!

But let’s abstract this argument a bit and look for other examples in art and culture where a creator made something, released it to the public, and then changed their mind. This happens all the time in fact, but I picked 3 well known examples to illustrate a variety of outcomes and interpretations, and asked my Twitter followers about them.

Blade Runner. In Philip K Dick’s book “Do Androids Dream of Electric Sheep” the main character Rick Deckard is unquestionably human. For the movie adaptation screenwriter David Peoples made that much more questionable, and in the film itself which famously has several revisions of its own, director Ridley Scott is quite forcefully painting Deckard as a replicant. Public opinion has largely accepted that position, even though it’s distinctly not what the artist intended. Now you could argue that the movie and the book are different in many ways, and given that they were made by different people one is more accurately a derivative, or inspired by the other, rather than being a direct reflection of it and I’d probably agree with you, but I think it’s an important example none the less as it shows that most people aren’t even aware of how the character was originally written.

But what about an artist changing their own work? George Lucas did exactly that with Star Wars. The 1997 “Special Edition” made a number of significant changes to his 1977 film, primarily in the way of visual effect but also to the story itself. The most famous of these is the Cantina scene where Han Solo kills Greedo. In the original film, Han shoots first which casts him in the role of aggressor. In the update, Greedo shoots first and Han dodges and returns fire in self defense. This is a drastic shift in narrative for a beloved character, and while the “official” version has Greedo shooting first, and Lucas, the artist, has disavowed the original storyline, it’s quite clear the public is not on board with that. Even though all currently available versions of the film have this update, (this is an important detail – you can not buy or rent a current day production of Star Wars with Han shooting first) fans still insist Han shooting first is more authentic.

I say fans intentionally here because I’m talking about people who love Star Wars, love the characters and love the universe. These are not haters or critics, they are fans. Fans who love a piece of work created by an artist, and simply disagree with something the artist later changed. This is important to note because I often see people who speak fondly of V1 cryptopunks being accused of hating or trying to fud the V2 or “official” Cryptopunks collection and I don’t believe the to be true. I think these are fans, people who love the art, and simply disagree with the artist’s current position.

Another film example is Steven Spielberg who, for the 20th anniversary of E.T. The Extra Terrestrial digitally altered some scenes where FBI agents with guns are chasing children. Spielberg said that in modern context that could be interpreted the wrong way, and he replaced the guns with walkie talkies. Again here fans of the work had their own opinions about this change, some welcomed it and others argued this changed the entire feel of the film. They remembered being children themselves and watching these scenes and being terrified for the young characters in the film, a feeling that was lost with the FBI agents suddenly being less threatening. Years of debate raged on and for the 30th anniversary Spielberg actually put the guns back into the film and stated that he was disappointed in himself for making the change in the first place. In my poll this has a less decisive public opinion with an almost even split about which way it happened, and I think this illustrates well the separation between artist and audience.

These are well known examples but history is full of this kind of thing. From J. D. Salinger pulling his writings from publications after the popularity of Catcher In The Rye to Kanye West continuing to change his album Donda after it was released. “Done” is a fairly flexible concept to many creatives.

To belabor the point, artists intentions change over time. And people may connect with one position and object to another, but artists can’t dictate what people will resonate with or how their work is received. They can, as is the case of Star Wars, say “This is the real version now, and this is the only version I like” but even Lucas doesn’t deny the earlier version exists, and Disney who now owns the Star Wars franchise offers officially licensed merchandise embracing the debate.

My argument here is twofold – I maintain that there is no rule fans must agree with an artist’s feelings about their art, and that’s OK. I think people can be dedicated fans and deeply love a work of art while disagreeing with how the artist themselves feel about it. This is not inherently disrespectful, and these differences often create a richer story and fandom.

I also think this history is important. To the timeline, but also to the people who played a role in the story. 

Speaking again about Cryptopunks, Matt & John have stated that these were not immediately embraced by the public (it took almost 12 hours for the first Cryptopunk to be claimed) and for several days they thought the experiment was a flop. While a few people had claimed some, by the time the Mashable article ran on June 16th, a week after release, there were still a significant number of punks that hasn’t yet been claimed. The article kicked off a claiming frenzy and a day later they were all spoken for – but this is also part of the story and being able to look at the on-chain history and see if a particular punk was claimed before or after the Mashable article is fascinating. For some of the people who were there and claimed their punks before that article ran, this is a point of pride. That history is lost if you only look at the V2 contract, which shows all 10,000 Cryptopunks were claimed on June 23rd.

Like any of the examples above, this is something that some people might not care about but others care about deeply. And it’s those stories and history which makes things special. The story of V1 Cryptopunks being released, being flawed, being forgotten, and being brought back to life by the fans is powerful and adds another rich layer of texture to what is already the incredible story. As a fan myself, I’m glad others recognize this and I love learning more and talking about it with friends who share my passion.

To end this with a call to action, one that is potentially more important than this footnote makes it out to be – Yuga Labs, who is now the owner of the Cryptopunks brand (they are the Disney to Lucas’s Star Wars) has undertaken the not-insignificant job of placing Cryptopunks into contemporary art museums, with the intention of ensuring punks are protected and regarded as the culturally important artifacts that they are. Sadly, thus far these donations have only included the V2 Cryptopunk even though Yuga Labs is in possession of the V1 punks as well. While I understand they need to maintain a position on what is “official” I’m disappointed by their denial of the “original” and I sincerely hope they will reconsider, as Spielberg did, and donate the matching V1 Cryptopunks to those museums as well. Even Larva Labs kept the V1 & V2 punks together in the same wallet for over 5 years before transferring them to Yuga. This history is important and should be preserved for the next generation of fans to enjoy.


Marilyn and Punks and Art, Oh My!

The TL;DR that you need to know before I get into this is that CryptoPunks is a “digital collectable experiment” from 2017 which predates but is also credited with kicking off the whole NFT craze, in fact helping define the standard. I wrote about the different versions of them earlier this year. One could argue, and I do, that most of the biggest and most popular NFTs are derivatives in one way or another of CryptoPunks. Randomly generated from a collection of traits, there are 10K individual CryptoPunks which people often use as avatars. Separately, CryptoPhunks is a 2021 derivative project which literally copied the entire CryptoPunks collection and flipped it horizontally (in either a cash grab or protest, depending on who you talk to and at what point in the story you are referring to – I plan to write more about this in the future), creating a mirror image and kicking off a huge debate about appropriation, fair use and IP rights in this wild west of digital art.

The CryptoPunks collection is incredibly influential, having spawned hundreds/thousands of derivative projects as well as millions of nasty replies from haters on Twitter with accusations of being a “crypto bro” for anyone who dares use one as their avatar. They get referenced all the time in clickbait articles proclaiming shock and awe about how much one of them sold for recently. Point being, people know about them. As a connoisseur of culture with impeccable taste I’ve really enjoyed seeing the creativity they inspire and I’ve collected some of my favorite derivative works in this little virtual gallery if you want to look around. I’ll be expanding that in the near future but it’s still pretty interesting at the moment if you want to follow the thread of inspiration a bit.

Recently I discovered an artist called PIV who has been doing studies of CryptoPunks in relation to fine art, namely Abstract Modernism and work in that orbit. I picked up a piece called “Pablo Picasso” which references the famous 1953 photo of Picasso by André Villers. 

l: Villers 1953 / r: PIV 2022

For the less visual and more musically inclined this is like Johnny Cash covering Nine Inch Nails “Hurt” or Guns N Roses covering Wings “Live And Let Die” or Redman referencing Cypress Hill with “Sawed Off Shotgun, Hand On The Pump.” It’s one artist giving a nod to another artist. If you know the reference it’s an immediate reward, if you don’t and you are curious it’s an invitation to discover work you might have missed. I love this kind of thing so fucking hard. So in this “Punkism” series PIV is very intentional with their work, limiting their palette to colors and pieces of CryptoPunks.

Putting CryptoPunks in this context of Pop Art is kind of brilliant especially when you consider the influence that Pop Art has on contemporary culture it’s hard to argue that CryptoPunks don’t have that same influence on digital art and culture right now. So it’s a fitting comparison. Obvious as it may be, you can’t talk about Pop Art without acknowledging Andy Warhol and indeed PIV did that directly but also almost in passing with an earlier work entitled “Six Marilyns.” This piece inspired a larger collaboration with Tom Lehman (former CEO of Genius.com which itself was previously Rap Genius and focused on annotating song lyrics to help people understand the references artists were making – just to bring that around even further). The pair teamed up to create a collection of “Marilyn Diptychs” which, using code most often used to create generative art like the CryptoPunks themselves, they made endless variations on a single CryptoPunk which itself looks a lot like Warhol’s Marilyn drawing a direct reference to Warhol’s diptych. 

Foundation Supports Him” PIV & Lehman, Generative 2022
A collection of “OC Marilyn Diptychs” by PIV & Lehman, 2022
Marilyn Diptych, Warhol, 1962

Let’s talk about Warhol’s Marilyn Diptych for a second – did you know this was not initially intended to be a diptych? Art collectors Burton and Emily Tremaine were visiting and saw the two pieces displayed next to each other and suggested that they should be paired, which immediately seemed like the obvious choice. But Warhol’s Marilyn image itself is worth spending some time with. I really like Tina Rivers Ryan’s description of the work, she writes:

“Warhol’s use of the silkscreen technique further “flattens” the star’s face. By screening broad planes of unmodulated color, the artist removes the gradual shading that creates a sense of three-dimensional volume, and suspends the actress in an abstract void. Through these choices, Warhol transforms the literal flatness of the paper-thin publicity photo into an emotional “flatness,” and the actress into a kind of automaton. In this way, the painting suggests that “Marilyn Monroe,” a manufactured star with a made-up name, is merely a one-dimensional (sex) symbol—perhaps not the most appropriate object of our almost religious devotion.”

“Shot Sage Blue Marilyn” Warhol, 1962

Like most of Warhol’s portraits he didn’t ask permission which occasionally caused legal issues, but also directly relates to the issues of appropriation and fair use that surround the CryptoPunks and many of their derivative works, and in fact one might say much of the entire NFT market. Warhol’s intentional repetition of his images, which would degrade over time as screens were used slightly changing each one, were meant to both desensitize people to the image, but also reclassify the icons already present in his audience’s cultural awareness. In many ways, a 10k avatar collection does much of the same things, though I’d argue that wasn’t the initial intent.

Coming back to these new Marilyn Diptychs and to play with the tech even further, if you own one of the diptych NFTs you can extract any of the individual Marilyns from the piece into its own profile picture/avatar which is now not only a derivative of Warhol but of the CryptoPunks as well. Again, I love this.

9 examples of “OC Marilyn PFP” by PIV & Lehman, 2022

But as I said before, this is conscious. It’s intentional. It’s humans seeing one thing and taking something else and bending it to look similar to the other thing. Which is the art of it all, but it also got me thinking about the generative aspect more.

As many of you know last year I collaborated with my longtime friend, artist Shepard Fairey, on a generative NFT project called DEGENERATE/REGENERATE where we used scans and elements and details from his previous work as well as some of his better known iconography and using this kind of generative tech came up with 7400 individual pieces that are randomly generated but true to his aesthetic. They looked great, which we expected, but what we didn’t expect was that they would combine some of his work in ways he hadn’t previously considered sparking new inspiration which he’s taking back to his physical work. So you have this cycle of inspiration – human inspiring the computer, the computer then inspiring the human. The ever evolving body of work now has DNA from both going forward. It’s pretty exciting and I expect you’ll hear more directly from him about that in the future. But I’m getting off the point, which is about the ghost in the machine, so to speak.

PIV’s work is intentional. They consciously decided to make art that references other art. But CryptoPunks are not intentionally referencing other art. They are just a collection of individual traits – hair color, style, eyes, mouth, glasses, etc thrown into a generator which was told to spit out a 100×100 grid with 10,000 individual combinations (This is a little known fun fact, unlike most avatar NFT collections today which generate 10,000 individual images, CryptoPunks is just one single image with a grid of the individual punks). It was an art experiment – no one knew how it would work out or where it would lead.

CryptoPunks, LarvaLabs, 2017

This got me curious, without the human hand and intention – could I find a similar but unintentional reference? I narrowed down the traits to sort through and began hunting, eventually landing on CryptoPunk #3725 which is, to my eye, damn close to Warhol’s Marilyn. The only real discrepancy being the green eye shadow. Blue would have been better and there is a blue eye shadow trait but it doesn’t appear with the rest of these traits – the mole, the blond hair, pale skin, etc anywhere in the original 10k CryptoPunks collection. But there was something about it that still wasn’t right. It was facing the wrong way. I immediately thought of CryptoPhunk #3725.

l: CryptoPunk 3725 (2017) / c: Warhol’s Marilyn (1962) / r: CryptoPhunk 3725 (2021)

It’s perfect right?

I get so excited thinking about the randomness that led to its creation. A script blindly and emotionlessly assembles a hodgepodge of traits – essentially a realization of the infinite monkey theorem –  and makes an almost perfect match. Years later a reactionary protest act puts on the finishing touch. Neither of these two actions intend on this result, but we end up here nonetheless.

I knew it was a crazy long shot but I reached out to the owner of Phunk 3725 and made an offer. To my surprise and delight, they accepted and I am now the owner of Phunk 3725. This piece draws a direct, yet accidental, connection between these two eras of art. It’s incredibly important, and I’m psyched to be its caretaker.

The Floor Is A Myth

Let’s talk about NFT projects and “the floor.” As you likely know “the floor” is the absolute lowest price at which you can buy a piece from an artist or from a collection right this very second. This comes from the “price floor” idea in the Law of Supply and Demand where there is a minimum viable price that something must be sold for in order to cover the costs of supplying it. With digital artwork you have different production concerns so “price floor” became “floor price” and is now just called “the floor.” Let’s unpack this a bit more.

First and foremost it’s important to understand that the value of anything is decided by two people. The buyer, and the seller. Other people might have an opinion about it but that doesn’t matter. If I want to sell you something and you agree to the price, it irrelevant if your neighbor thinks that’s a good price. With retail prices of various products a significant amount of work is done to decide what the public will accept as a reasonable price. With used, secondary, etc sales it is more hands on. Craigslists, eBay, your local farmers market, a yard sale, whatever – all of this commerce depends on just two people agreeing on a price and it’s understood that sale stands alone and it’s indicative of an entire market. This is why people walk away from a yard sale saying “I got such a good deal on this lamp!” rather than “I can’t believe the floor price on hammers is crashing.”

I should take a moment to give some context as to why I think I’m qualified to run my mouth about shit like this. Between 1999 and 2007 I co-owned and operated an art gallery called sixspace, originally in Chicago and then later in Los Angeles. We produced monthly exhibitions by many artists including some that we directly managed as well. In addition to our in-house exhibitions we also collaborated with other galleries on events and participated in global art fairs. After the gallery closed I maintained relationships with both artists and collectors which have turned into multi-decade friendships. An art collector myself, I began buying work from artists and galleries in the mid 90’s and nearing 30 years later almost every inch of my living space (and probably too much storage space) is filled with art. So while I agree that the NFT space is too new to have experts about any of it, I have a lifetime of experience buying and selling art.

Like all art, most NFTs are illiquid. This means just because someone wants to buy something doesn’t mean there is anything available at a price they are willing to pay. Similarly just because someone wants to sell something doesn’t mean there is anyone willing to pay the price they are asking. I own pieces by world famous artists and if I wanted to sell them It would take weeks/months of working with dealers and/or other collectors to find someone who wanted to buy them at a price I’d be comfortable taking. That’s illiquidity. If it was liquid I would just snap and they would be sold but that’s not how most art works.

With stocks or other investments it’s less of an issue as all shares are equal, with artwork there are more details to consider. Not the least of which is aesthetics, that is what does this piece of art actually look like? Not everyone buys or sells art for the same reason. Not every single piece created by an artist is the same. In the physical art world there are artists I love with pieces I’ve chosen not to buy because they just didn’t work for me personally. Maybe the color or the theme or something was just not to my taste, but another piece by the same artist was a direct hit. With NFTs, especially with larger collections how it looks plays into what someone is planning to do with it, as does various functions or rarities – so trying to project the demand for any one piece onto an entire body of work is a mistake. 

Additionally, “the floor” lacks any context. It is ignorant of what other sales might be happening in an artists body of work (or in this case an NFT collection), it is ignorant of what personal, medical or business issues might be going on in the sellers life. The assertion that “the floor” says anything about anything other than what one person is willing to sell a piece for is absolute ignorance. And because these works are largely illiquid, if someone needs to get liquid fast – perhaps they have another opportunity they’d rather pursue or an emergency medical expense or any number of millions of reasons they might want to sell, this often means they are going to have to sell something below it’s potential value. Because again, lack of context. If a work is offered for sale for $1000 and someone buys it for $1000, all anyone knows is that it sold for $1000. Maybe the buyer would have paid $1500. Maybe the seller was willing to go down to $500. Who knows? Conversely, the very fact that a piece is available to be purchased at a “floor” price means currently, at this moment, no one is willing to pay that price being asked. If they were, it wouldn’t be for sale, it would be sold. So at any given moment “the floor” can be above or below the actual value of the work. Sometimes both at the same time.

Much more useful metrics for gauging current demand for a project are average sale price over some period of time (24h, 7d, 30d, etc which takes into account all the mid and higher end sales missed in “floor” discussions), what % of the collection is for sale and how that is changing over time (a decreasing % shows increasing demand), and how distributed the collection is. Do a few people own all of them (bad) or do lots of people own a few of them (good)? There are tools like Nansen, Icy and others which are helpful for a more comprehensive understanding.

Traders, flippers and speculators would have you believe otherwise. In any given project community would-be investors try to convince everyone listening that the “floor” is the end all be all metric for determining success or failure. The same people obsessing about “the floor” are the ones demanding roadmaps and asking about utility. Could you imagine anything more absurd than walking into an art gallery, walking up to an artist and demanding they tell you about their roadmap? Or saying “This is a lovely painting, I know exactly the place I want to hang it in my living room – but first can you tell me what the utility of this is?” Or, more egregious of all, contacting an artist and saying “I bought a piece from your gallery exhibition last year, what are you doing today to increase the value of it?”

If someone came into my gallery asking something like that I’d throw them out on the street.

An artist’s job is to make art. Making more art is the only roadmap they need. End of story. The work they made yesterday benefits and is complimented by the work they make tomorrow. Demand for work they made yesterday is increased by the work they make tomorrow. If you are worried about or trying increase the value of art work you own, hounding the artist is a waste of your time. You are distracting them from doing the one thing they are best suited to do, making art. What you can and should be doing is finding a way to increase demand for that artists work. Tell your friends, talk about why you love it, what attracted you to the work in the first place, why did you decide to buy it? As a collector, I love hearing these things from other collectors, and I’ve bought a lot of work because another collector tipped me off to something incredible. This is good for the artist, the collectors, the market and valuations.

You know what isn’t good for the artist, the collectors, the market or valuations? Crying about “the floor.” When I’m looking into a project if I see people throwing a fit about “the floor” I know that a lot of the owners bought in for the wrong reason and will be dumping soon so I would be stupid to buy in at whatever prices are offered today, rest assured they will be lower tomorrow. On the other hand when I discover something see collectors talking about how much they love the work, love the artist, love the project, I kick myself for not learning about it earlier. And because I know this, when I do see someone having a panic attack about “the floor” I know only one of two things can be true – either they are purposely trying to sabotage the valuations to drive prices down (potentially so they can buy in at a lower price) or they are an idiot. In either case, I know right away to ignore anything they say.

This all holds true in the regular art world where sales take days, weeks, sometimes months to complete. In the Digital/NFT space where sales happen in minutes, sometimes in seconds it’s even more true. Manipulation is real, and so are idiots. It’s best to avoid both. Buy art you love, by artists you respect. Do that, and you’ll never be disappointed.

OpenSea And The Problem With Verification

Yesterday I was talking about a cute new digital collectable collection on OpenSea that I was considering buying into, noting that there were 10k which had recently sold out and the cheapest ones were getting more expensive by the minute. Tara was sitting across from me at the breakfast table checking it out as well. We talked about how cute they were and sent a few back and forth to look at. As Tara was getting ready to buy one she asked “wait, why are there only 800 of these, are they still minting them?” We quickly realized that she was looking at a fraudulent collection that had been named almost identically with only one extra letter, but was coming up first in the search results. I immediately sent a tweet to Nate Chastain who is Head of Product at OpenSea and he pulled down the fraudulent account right away. Unfortunately it looked like 30 or 40 people had already fallen for the scam while it was active, and for those people there’s no way recourse or way to get their money back. Had the real account been verified it’s probably safe to say that none of those people would have been scammed, it was only because Tara happened to notice the difference that we didn’t fall for it ourselves. And how long would it have stayed up if someone who knew who to reach out to on Twitter didn’t spot it?

Sadly, this isn’t the first time this has happened with OpenSea, in fact it happens regularly – and much of that can be blamed on how OpenSea handles verification. And because transactions happen instantly, even if a scam is found pretty quickly the money has already been transferred to the scammer with no way to get it back. Essentially they have created a situation with high reward and low risk for scammers to just keep setting up fake accounts and collecting Ξ every single day.

But let’s step back for moment and look at how we got into this mess. Verification as we think of it today both began with and is the fault of Twitter. In 2009 Twitter was sued by Tony La Russa relating to a fake account in his name, and while the suit was eventually dropped Twitter instituted Verified Accounts in the wake of that suit to give them a solution for the future. Years earlier Friendster had gone to war with the so called Fakesters by just banning accounts left and right, which is arguably what caused people to flee that site in favor of MySpace. Following that lead, Twitter had been applauded for taking a more permissive approach to free speech / parody and in theory this step allowed them to keep doing that. You might think this was a good move and had it been rolled out as promised it might have been, but rather than being used to, you know, actually verify an account was who it was claiming to be, Twitter decided to monetize the feature. I wrote about this back in 2015 as one of the big problems on the site at the time, but essentially they gave verifications away to famous people to make it desirable and they would use a few verifications as a lure to companies to get them to buy ads. They also began threatening to remove verification for accounts they deemed to be in violation of their TOS. This had a terrible impact on the public perception of “verified” and instead of seeing it as “this account is who is who it is claiming to be” people began to see it as a kind of endorsement. It took many years of very loud objection to this by many people before eventually Twitter came around and stopped using it as a prize and published a clear set of criteria which allowed non-celebrities or paying customers to get the prized blue checkmark. Anyone can now apply to be verified and Twitter’s official position is that it is not an endorsement but rather confirms they have seen evidence that proves the account is or represents who it claims to. This is a good thing.

Conversely Instagram is still very much doing the “We verify accounts on a case by case basis, but we won’t tell you what our criteria is” thing which leads to incredibly high profile people unable to get verified and regular scams taking place on the app. I’ll skip the breakdown about how every other site handles this and get right to the obvious point – Verified should mean exactly that. The account has been verified. It is who it claims to be. That the site has seen enough evidence to confirm identity. End of story. It should not be seen as an endorsement, or used in an editorial manor. It shouldn’t be weaponized. And to be very clear, when a site decides to have a vague policy that is enforced on a case by case basis, that’s what they are doing – and it directly harms the community. Ironically, almost every site doing this claims to be doing it to protect their users. I know because I’ve talked with most of them. They care, but they are misdirected.

Which brings us back to OpenSea. I’ve written about different issues on OpenSea many times this year but if you are new to this let me quickly summarize that they are the absolute largest NFT marketplace by user base and have raised more venture capitol than any of the other competing site. Unfortunately from an outside view, teams appear to have a fraction of the resources they need to get anything done. I will say that this has taken a significant step in the right direction with the addition of Nate Chastain who I mentioned above. Prior to his hiring the only way I could get any comment or issue addressed was to DM with one of several anonymous team members on Twitter who would promise me they would try to get the person “in charge” to do something and then cross my fingers and hope that it would work out. It did about 50% of the time. Now with Nate I can tweet publicly with a real person and get a comment or an issue addressed 100% of the time. That’s a wonderful step forward, but still incredibly problematic. OpenSea recently raised $100 Million on a $1.5 Billion valuation–that the Head of Product has to personally handle support requests sent to him on his personal Twitter is fucking ridiculous. I appreciate the personal touch of course, but come on–It’s not fair to him, and it’s not fair to the community. With that said, I truly believe Nate is trying to do the right thing, but I also think OpenSea’s policies are misdirected. And while misdirected policies on social media sites can lead to difficult social situations, misdirected policies on market places also end up costing people real money.

So what are those policies? Thats a good question and it seems to be somewhat fluid. To begin with, OpenSea has 2 different and separate kinds of verification. Account level – are you who you say you are, and Collection level – Is this a legitimate project or not? (To sell an NFT on OpenSea you have to make a Collection for it to live in). I’m verified on Twitter, and after connecting my OpenSea account to my Twitter account and tweeting out something OpenSea was able to confirm I was who I said I was and verified my account there as well. You might think that if OpenSea is confident enough in what they know about who I am that they can verify my account that they would use that information to automatically verify my collections. That would make sense, but that is not the case. Collections are verified separately and somewhat arbitrarily. Earlier this year only verified collections turned up in search results. Documents on OpenSea’s site recommended after you create your collection you tweet the link to them or post it in their discord and they would then verify it. That got overwhelming quickly and the backlog became insane, so they changed to allow all collections in the search results, but buying from an unverified collection gives you a popup saying that OpenSea hasn’t had a chance to verify it yet. But due to the sheer numbers of listings being added every day you are much more likely to see that popup than not, so it’s become easily ignorable noise – just enough for OpenSea to waive responsibility for people who get scammed.

These verifications before seemed to be based on someone looking at the collection and seeing if it looked on the up and up and then hitting OK. But that’s changed and OpenSea is now treating Collection verification as an endorsement. Officially, you can no longer request that your collection be verified. Instead, collections are supposedly verified after hitting a completely arbitrary bar of 100Ξ in sales volume, but there are “other ways” to get verified as well. Like being a celebrity (but not a famous artist). Or asking on Twitter. (And that doesn’t even begin to address the problem that tying authenticity to a sales number disadvantages lower priced work made in smaller numbers, in favor of higher priced work made in bulk – which suggests OpenSea is more concerned with how much money they are going to make and less about protecting people from scams.) In addition to having a verified account, other things that will not get you a verified collection include having other verified collections (every new collection has to start from 0), having impersonators actively scamming people by pretending to be you, or making what they consider to be an homage or derivative art. That last one is most troubling because all art is derivative, so this means someone has to make call about what they think is too derivative which means individual people are projecting their personal biases onto a system that is designed to protect people. This means if you like a project that individual employees at OpenSea don’t, they are less concerned with protecting you. I’m sure OpenSea doesn’t see it that way because they don’t want to think that their policies are hurting people, but thats exactly what is going on.

I’ve written before about the issues OpenSea has been dealing with in relation to struggles over IP, so their concern is fair, but all the more reason why they shouldn’t be getting involved with editorial decisions and stick to separating scams from legitimate projects. Let’s look at some cats as an example. Stoner Cats is a high profile celebrity backed project that received a mixed reception from the NFT community, including a competing parody project conceived and launched in 24 hours called Blazed Cats. Both projects are algorithmically generated collections of 10,000 images. On the Blazed Cats website they make many references to Stoner Cats, proudly declare their project as reactionary one-upsmanship and repeatedly refer to themselves as a parody. OpenSea did not rule this as an homage and verified it. Conversely, PunkCats is a collection of original hand made illustrations with the concept of being the matching pet to arguably the most famous NFT project ever, CryptoPunks. In fact several CryptoPunk owners reached out to the artist while they were being drawn and commissioned a cat to match their punk. OpenSea initially declined to verify the collection because it hadn’t hit the 100Ξ bar, but once it did (currently over 300Ξ in volume) they decided it was not transformative enough, too much of an homage and refused to verify it. In this case it’s clear that the decisions are both arbitrary and also reflective of individual biases. According to OpenSea, a pixel human head and neck and a full body of a cat are the same thing, but two full body cartoon cats standing on their hind legs and holding (or not holding) similar accessories in the same way are totally different.

Makes you wonder what other art OpenSea would deem too much of an homage and not worthy of verification?

The truth is I could nit-pick this for hours. I have hundreds of screenshots and links to support my argument that OpenSea is not uniformly applying their policy across all projects and instead making personal judgement calls on a case by case basis. Which is literally the only thing they can do to enforce editorial policies like that. This is unscalable and it’s not what they should be doing anyway. OpenSea should not be making judgement calls about IP, or deciding what is or isn’t a homage or is or isn’t derivative enough. That’s not their business and they shouldn’t be getting mixed up in it. They are a market place and their responsibility is to their customers who they should be trying to protect by verifying what is a legitimate project run by a known individual or company and sussing out the frauds and scammers. By creating these arbitrary rules and moving goal posts around, they are creating the absolute perfect environment for scammers to prey on their customers, and they are only able to react after the fact – after people have been scammed and money has been lost.

Make no mistake: The way OpenSea currently looks at verification makes it very easy for people to be scammed, and every single day they continue in that direction they are allowing those scams to persist, and people to be harmed because of it.

I’ve said this on Twitter but I’ll say it again here: OpenSea needs to immediately drop the 100Ξ barrier to verification and make collection verification a subset of account verification. Once someone meets the reasonable requirements for account verification, any collection they create should be automatically verified. This way new collections by known creators are verified the first second they make something available, and there’s no window for scammer to sneak in. Funds from the first 24 hours of sales on unverified accounts or collections should be held in escrow so that if a scam is detected people can get their money back. Anyone caught intentionally posting fraudulent work or scamming people should have their entire account banned. OpenSea should defer all IP claims to existing copyright law, they should let people files notices and appeals and respond accordingly, but they should not be responding to “requests” from people who may or may not have legal grounds to make those requests, nor be making judgement calls on their own. They should recognize that as an art market, all art is derivative and they should immediately stop acting like they are in a position to decide who’s ideas are original enough. They should also use some of those massive piles of cash they have to hire a proper staff to manage all this so that individual employees are not expected to deal with issues brought to them over Twitter.

Collectors + Investors

I woke up this morning to messages from several friends directing me to this tweet, asking my thoughts. Unsurprising, as anyone who knows me probably knows I’d have more than a few thoughts on something like this. I started thinking of snarky replies or gotchas that I could cleverly post and trust me dear reader, there were many that came to mind. But the more I thought about it, and read the replies from artists who seem to be bending over backwards to agree in hopes that the tweets author might check out and buy their work, I thought it would be better served with a more thoughtful response to illustrate why this is so problematic. Also, I would like credit for my display of maturity and restraint in not just posting a snarky reply. Sean from 20 years ago is wondering who the hell has hijacked his blog right now.

As an art dealer, I would refuse to sell art to someone who came in to my gallery and made a statement like this. I don’t say that hyperbolically – when I had a gallery this was a topic that came up from time to time and we were unapologetic about refusing to sell work to anyone who asked questions like “how soon will I be able to sell this and double my money?” or “do you have anything that will match my couch?” Additionally I’d actively and vocally advise artists to avoid selling work to someone with this approach because while a sale might be nice today, in the long run buyers like this will most likely make decisions later that will negatively impact the artist. And if you think of art as a long term thing, as I do, selling to a buyer like this is basically failing the marshmallow test. This is investing in the art and not in the artist. To me, the artist is always more important than the art. As an art dealer, I wanted to develop long term relationships with artists and watch them grow, and help out where I could. I wanted to look back on my life and the careers of artists I worked with and be proud of what we did together. This artist-first approach wasn’t always the best decision for the profit margin of the business but it allowed me to sleep well at night, and that 15 years after the gallery closed I still count many of the artists I worked with as close friends tells me I made the right decisions. As a dealer, I worked for the artists not the collectors. I wanted the value of the art to go up just as much as anyone else (and it has) but I deeply believe that this happens much more reliably by making decisions that are in the best interest of the artist, and selling to someone who only sees art as an investment simply isn’t.

As an artist, I would be disappointed to know that someone bought my work and didn’t want to be thanked for it. I would be sad to learn that they didn’t have any interest in supporting me or my efforts. This statement is both hurtful and dehumanizing. It says that this person sees artists as nothing but a factory to crank out things which will make them money. Amusingly this is one of the reasons I eventually got out of the technology start up world, which I wrote more about in The Interest Driven Life, but I couldn’t stomach having meetings with venture capitalists who didn’t give a shit about me or my dreams or my goals and only wanted to know how much money I was going to make them, and how fast. Now, I’m not knocking this kind of investing approach – I just think there are ways to do it which don’t hurt people. Invest in shitcoins or flip some Bored Apes. That doesn’t hurt anyones feelings, or make anyone second guess their life choices. I guarantee you no one at LavaLabs is going to be suicidal because someone is rage tweeting that their Meebit hasn’t doubled in value yet. Pure investors don’t understand (or care about) the difference between artwork and a collectable, between individual artist and for profit company.

For most artists I know, just admitting you are an artist is unspeakably hard. It’s a position filled with self doubt, insecurity and questioning choices, but deep down we do believe in our work and our vision and have to trust that somewhere out in the world someone recognizes and connects with that. I make art to tell stories, and find connections, and find communities, and build relationships. Not to make some investor money. I do recognize that I’m in a position of privilege to be able to turn down sales that I don’t think are a good fit, to people who I don’t like. Not everyone can do that, but that’s also why I try to forge the path so that it’s easier for the next group of artists. And I’m pretty sure I can confidently say that standing here at 46 years old, everyone who has bought my work in the last 20 years has done so because they either wanted to support me personally or because my work meant something to them personally – and I’m deeply thankful for that. I would sell my work to someone who loved it and planned to keep it forever over someone who was hoping to sell it at a profit any day.

As an art collector, I despised buyers with this kind of an attitude. Selfishly, because they usually had more money than me and would buy things I loved and it pained me knowing they didn’t actually care about them. I much prefer the Vincent Price / Dennis Hopper approach which comes from recognizing the value that the artists bring to the world, to culture, to society and trying to support that. I forget where but I saw Hopper speaking once and he said something like “If you do it right, being an art collector means you are just a care taker” going on to say that he saw his job as protecting the art he bought until the “real art” world recognized it and made space in museums for it. He says something similar at the end of this short video. He viewed collecting art as documenting a culture and a community. I visited his house in Venice Beach once and and stepped over carefully rolled up Basquiats in order to get a better look at framed photographs by artists I’d never heard of hanging on the walls. His love for the art and for his friends was unquestionable, and it made me feel so much better about my own collection which is almost entirely work by friends. Some of whom I knew before I bought the work, some of whom I became friends with after buying the work. To me, those relationships are so much more valuable than any individual piece of art, but often the art is a physical representation of that relationship. The context is different but I’m reminded of the lyrics to Softcore by Jawbreaker which accuses “They just want the wrapping, They throw away the prize.” As a collector who values and appreciates the culture and the community, it pains me to know that work is sold to people who don’t care about any of that. I understand why it happens, but I don’t have to like it.

To be clear, I don’t think this is a zero sum topic. You don’t have to care about the artist, or your investment. Someone can care about both the value of their investment and in the artist that created the art, and I’d wager to say most people buying art fit into that category. But a comment like the one above represents a hard far end of a spectrum which I can only sum up as “bad.”

When we’re talking about NFTs, which we often are these days, there is a tendency for investors to lump everything together. They see no difference between something created by hand or something created by an algorithm. This illustrates their deep misunderstanding of both art and NFTs. I think this is actually a dangerous mindset which can actually harm artists and communities, and would recommend steering clear of buyers with this approach. This is a brand new world and the collectors who love the art and want to build the community are still showing up every day. Let’s embrace the people who want to build something together with us. We don’t need to make sacrifices to make people who don’t care about us rich.